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Author Topic: Cara bunuh sims di The Sims 2  (Read 741 times)

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Grand_310Topic starter

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Cara bunuh sims di The Sims 2
« Topic Start: November 24, 2010, 10:59:37 AM »
perhatian: kalo bisa jangan dipreaktekkan, kasihan simsnya  :malas

Ini Jenis Hantunya:
* Death by fire: Sim appears red and smoking. They will sometimes swim in pools or in the sea.
* Death by drowning: Sim appears blue and leaves puddles of water
* Death by Cowplant: Sim appears light green. If the cowplant is still there, the Sim will taunt it with a slab of meat. Additionally, if someone drank the Sim's life essence, the ghost will be angry at that Sim.
* Death by flies: Sim appears purple.
* Death by rally forth: Sim appears white with megaphone.
* Death by elevator: Sim appears white and acts dizzy.
* Death by fright: Sim appears pink and will occasionally act frightened.
* Death by starvation: Sim appears white and often uses the fridge, taking food with it. Ghost gets angry if there is no fridge on the lot or if the fridge is empty.
* Death by illness: Sim appears green. Occasionally, these ghosts will grasp their throat and start coughing, re-enacting their death.
* Death by satellite: Sim appears orange and smoking.
* Death by electrocution: Sim appears yellow and sometime she/he will re-enact their death. Very violent when angered.
* Death by hail: Sim appears magenta and re-enacts their deaths.
* Death by sunlight: Sim appears white and is still a vampire.
* Death by old age: Sims and pets appear white. Dogs dig ghostly holes.
* Death by wishing well: Sim appears white and acts like he/she died of starvation.
* Death by Murphy bed: The Sim will appear white and avoid the bed he/she died under.
* Death by lightning: Sim appears yellow and re-enacts their death.
* Death by aspiration failure: Sim appears dark pink and occasionally cries about their aspiration.
* Death by Running with Scissors (a download at the Sims 2 main site by MaxoidMonkey): Sim appears light pink. -> link download guntingnya ada dibawah dikasih sama tree.
« Last Edit: November 26, 2010, 08:04:39 AM by Grand_310 »
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Grand_310Topic starter

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Re: Cara bunuh sims di The Sims 2
« Reply #1: November 24, 2010, 11:10:09 AM »
The Sims 2
* Disease: If a Sim uses the Biotech station with low hygiene, or while in a poor mood, there's a chance they will get a mysterious disease, which may be fatal.
* Starvation: If a Sim doesn't eat for a prolonged period of time (several days), they will starve. However, babies, children and toddlers will be taken away by the Social Worker instead if their hunger need is low enough for too long.
* Fire: If a Sim with a low cooking skill cooks a meal there is a chance it will catch fire. Similarly, if the food is left in the oven by a careless Sim or, very probably, a Nanny or a Butler, the food will also catch fire. If there is no fire alarm present it is up to the Sim to put out the fire. This can be done by calling the fire department or by clicking on the fire and choosing "Extinguish". There is no way to buy a fire alarm during a fire, as build mode and buy mode are disabled. The longer a Sim is in proximity to the fire (and because Sims are autonomously brought to the fire to perform the "panic" action, a.k.a. "the Simish Fire Dance", they will be) the greater the chance is that they will catch fire. When three of their motives are completely depleted the Sim will die. In Apartment Life, if a fire breaks out on an apartment lot, all household Sims venture out onto the street, thus, minimizing their chances of being burned. The chance of dying in a fire is also minimized if the Sim has finished studying about Fire Safety. Babies and toddlers cannot die from fire, but children can.
* Drowning: If a Sim uses a swimming pool without a pool ladder while they are in it, they will eventually use up their energy and die. Drowning is one of the few ways in which a child can die.
* Flies: If a residential lot is messy with many fly-infested objects, there is a chance all the flies could form a killer swarm when a Sim steps over a fly-infested object and eat the Sim alive.
* Fright: If a Sim sees a ghost, his/her motives fall drastically. If the critical needs, (hunger, energy, etc.) fall far enough, the Sim will die. Also, if The Sims 2: Nightlife is installed, and a Sim peeks at a vampire while in its coffin, the Sim's motives will fall drastically as well. However, a child cannot be killed by fright and will wet themselves or pass out, instead.
* Satellite: While a Sim is watching clouds (daytime) or stargazing without the telescope (nighttime), there is a very remote chance that a satellite will fall on him/her. The satellite can be sold in buy mode, but it devalues quickly, so waste no time, sell it right away. Children cannot die from this, but it is one of the few things that can kill a Servo.
* Sickness: If a Sim gets ill and isn't cured in time (usually 10 sim days) , he/she may die, but Sims will usually get better if the player lets them - or makes them - relax. Children will not die from disease, as they will be taken away by the Social Worker if they reach that point. However, the Social Worker will also take all other children in the family – so cure child Sims as fast as possible.
* Electrocution: If a Sim isn't so good with Mechanical things and tries to repair broken electrical items, he/she might die. Toddlers can be killed by electrocution with Rodney's Death Creator. This is the only way to kill a toddler, without mods. Strangely, it even has it's own animation.
* Old age: When Sims reach the end of their lives, they will die of old age. This is the only time in which a living Sim will not be able to plead with the Grim Reaper to bring the dying Sim back. If a Sim has platinum mood at the time of death, the Grim Reaper and 2 Hula Zombies will appear and relaxing music will play. The Sim will pick up his/her suitcase and walk off with the Grim Reaper. If the Sim had a disturbed or troubled life, where few wants were fulfilled or many bad things happened, the Grim Reaper will show the Sim its hourglass of life and the Sim will try to pull it away from the Grim Reaper.
* Death for no reason: Some Sims die for no reason, the "mysterious choking death". This is a bug that has been fixed by patches and in later expansions. It is caused by a mistake in the disease coding. In the unpatched base game, pregnant Sims were extremely vulnerable to sudden death.
* Scissors: If the player downloads Running with Scissors Playset from the Maxis site and a Sim runs with them, there's a chance he/she may fall and get stabbed. (requires download at TheSims2.com)
File name: The Runs With Scissors Playset by ADD.Sims2Pack
Download link: http://www.mediafire.com/file/14a14c75n5vna3r

The Sims 2: University
* Cowplant: Sims who attempt to 'take the bait' the hungry Cowplant offers will be eaten alive. The Grim Reaper does not come when Sims are eaten by the Cowplant. The tombstone will come directly out of the Cowplant's mouth.

The Sims 2: Nightlife
* Sunlight: When a vampire Sim stays in the sunlight for too long, he/she will die.

The Sims 2: Open for Business
* Rally Forth: If a Sim with the "Rally Forth" business perk uses it when their needs are too low, they will eventually choke from shouting into the Rally Forth megaphone and die.
* Elevators: If the elevator breaks down while Sims are in it, and their needs fail, then they will die.
* Evil Kite: The kite was made poorly and attracts lightning when flown. This works like the electrocution death, and will not kill children.

The Sims 2: Seasons
* Hail: When at least 4 needs drop below 50% while standing in a hailstorm, and the Sim is pelted by hail too long, he/she will die. When the ghost of the Sim who perished is mad, hail will pop out of their body.
* Lightning: If lightning were to hit a Sim who is using a hot tub or pool, that Sim will die if his or her needs are low.
* Sack of Money: If a Sim wishes for money from the wishing well and it fails, a sack of only §50 will fall on his/her head, and if their needs are too low, they will perish. The actual death is from starvation, and the ghost reflects this.

The Sims 2: Apartment Life
* Murphy Bed: When opening the Murphy bed, if a Sim has less than 5 body skill and -70 or less mood, there is a 5% chance that it will fall on and crush the Sim, killing him/her.
Their ghost avoids the bed that killed them.
« Last Edit: November 26, 2010, 08:03:45 AM by Grand_310 »
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upilsetan

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Re: Cara bunuh sims di The Sims 2
« Reply #2: January 14, 2011, 07:03:00 PM »
saya saking sering bunuh sims jadi punya lot isinya kuburan umum....